Pluralsight - Creating AI with Behavior States in Unreal Engine

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发表于 2021-03-29 19:44:10 | 显示全部楼层 |阅读模式
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In this course, Creating AI with Behavior States in Unreal Engine, you will learn how to use the power of Perception, Awareness, and Behavior States to create AI that add to fun game scenarios. You will learn how to create an awareness system that can be adjusted easily to tune the difficulty of enemy encounters.

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发表于 2021-10-14 23:38:08 | 显示全部楼层
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