Dynamic Volumetric Sky

[复制链接]
查看: 1672|回复: 1

2600

主题

6

回帖

1万

积分

管理员

Rank: 9Rank: 9Rank: 9

积分
15492
发表于 2021-04-06 08:28:34 | 显示全部楼层 |阅读模式
蓝图模板
分类: 其它类
游客,查看本帖隐藏内容请回复


适用版本: 4.24 - 4.26


Volumetric Clouds are pretty optimized. Clouds are depth sorted so you can fly through or above them and also clouds are based on infinite surface. They are not limited. You have got total over control over the clouds from visualization to performance.

Sky is completely volumetric(Ray Marched) just like clouds and affects your entire map. You can consider it like an atmosphere. Sky system is supported by Volumetric Clouds, Day and Night cycle, Dynamic Time, Dynamic Weather, Dynamic Environment Material Functions, Dynamic Wind and Moon Phases. Day and Night cycle is based on a Dynamic Time and Dynamic Time supports minutes, hours, days, months and years and you will be able to see your changes during your setup phase. Minutes and hours will change your directional lights rotations. Days will change moon phases. Months will change weather chances,weather types and sunset, sunrise times.

Weather system includes 6 different weathers Weather types are sunny, partly cloudy, cloudy, overcast, rainy and snowy. You can set your own weather list manually or you can let the system to do it randomly according to the month.

Technical Details
Features:

- Volumetric Clouds
- Volumetric Sky
- Replicated
- Sky atmosphere support
- Day and night cycle
- Dynamic Time
- Dynamic Weather
- Pretty Optimized
- Simplified Calendar
- Dynamic Environment
- Dynamic Wind
- Moon Phases

Number of Blueprints: 1
Number of Meshes: 1

Number of Materials: 9
Number of Material Functions: 5
Number of Textures: 22
Number of Particles: 3

5.jpg

2.jpg

1.jpg


4.jpg

3.jpg

回复

使用道具 举报

0

主题

1

回帖

4

积分

新手上路

Rank: 1

积分
4
发表于 2021-05-21 09:19:59 | 显示全部楼层
wwwwwwwwwwwwwwwwww
回复

使用道具 举报

您需要登录后才可以回帖 登录 | 立即注册

本版积分规则

精彩图文
客服 QQ: 2975281724
在线时间: 10:00-20:00
网站QQ群